B-Sey℠  ·  the app

It calls the names. It keeps no voices.

You do not need it. sey is playable with a sack and five minutes, and that is how it will be played at recess, where nobody has a phone.

Open the app How to play

What it adds

Fairness you would have to be superhuman to manage.

It never keeps a score for a person. No statistics, no rankings, no per-player anything — the level belongs to the circle, and handicaps go at the start line rather than into the stream. Those are properties of the sport, and the app is built so that it could not violate them even if a later version wanted to.

How a name gets recorded

Everyone adds themselves as the phone goes round. There are three ways to produce a pronunciation, and one rule over all three.

The rule: the owner hears it and nods. That is what makes a borrowed or a synthesised voice legitimate rather than the app anglicising a name on its owner's behalf, which is the exact thing this sport exists to stop.

Nothing in the app marks which of the three someone used — no badge, no list, no ordering, and nothing a later screen can read. While sey is in alpha the app does report which route was taken, so that the accommodations can be improved before the first classroom uses them. It is reported against a random code, not a name, unless a teacher has switched name sharing on for that circle; and it can be switched off entirely. Both controls are in Your circles.

What leaves the phone

No voices. No photographs. No accounts.

There are no accounts and no sign-up. Voice recordings and photographs are written to the phone that recorded them and are never uploaded — there is nowhere for them to go, and no version of this app has ever had a way to send one.

While sey is in alpha, the app reports how it is used: which formats and levels a circle picks, how joining goes, how often a recording fails, and how a round runs. Each is reported against a random code for a player — p_4f2a91c8 and nothing else — so we can see that the same person recorded twice without knowing who they are.

Names are not included unless you say so. That switch is per circle, off until a teacher turns it on, and there is a second switch that turns the whole thing off. Both are in Your circles, and both work with no signal like everything else here.

Deleting a circle in the app deletes its voices and photos with it. Deleting the app deletes them all. What was already reported is not on the phone and is not removed by either.

This is also why it works with no signal. Once the page has loaded once, the whole thing runs offline — school wifi, a park, one bar in a field.

In a classroom

The only device is the teacher's. Children do not have accounts, do not install anything, and do not appear in any record — the phone holds a list of first names, and a count of how far round the circle has got so the next session carries on instead of calling the same names again. That is the whole data footprint. Nothing is kept about a person: no scores, no times, no attendance, no dates.

Nothing needs to be provisioned, approved or connected. One teacher, one class, one sack.

Free, and not free

The app is free to use. sey — the sport, the rules, the name — is CC0 and belongs to everyone, including anyone who wants to build a better app for it.

B-Sey℠ is this implementation of it. That name is not free. The sport is. More on that.